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Initialisation of the Feature Templates

The first step is for the user to click on his or her left eye, right eye, nose and mouth as it appears in a representative frame of the sequence. We store these four coordinates in a tex2html_wrap_inline3128 array called geom. Then, we extract out three square regions from the image containing the left eye, the right eye and the nose. The side-length of these extracted regions is set to 5/6 times the inter-pupil eye-separation. Note that the mouth is not extracted in this step. While it may sound ironic, we do not make use of a mouth template for finding the mouth since the shape of the mouth is quite unreliable.

In the next step, the orientation map is computed for each extracted block using Kass and Witkin's method.gif We then smooth each (doubled-phase) orientation map with the gauss5 kernelgif and subsample by a factor of 2 in both dimensions. To account for edge effects, we remove the outer four rows and columns of the subsampled orientation maps. As discussed in the following section, the resulting three orientation maps serve as the orientation templates for the left eye, right eye and nose for the remainder of the head sequence.



Markus Weber
Tue Jan 7 15:44:13 PST 1997