3-D Shape and Reflectance

Reflectance is the fancy vision term that means basically color. It is an intrinsic property of an object and does not change depending on external conditions such as lighting.

Given a 2-D shaded image, it is possible to either interpret it as a 3-D pattern that is of one reflectance (color) or as a flat pattern with patches of different reflectances.

We conducted a series of experiments that uses stereo goggles to enforce 3-D shape perception*. These results have led us to the conclusion that the "3-D pop-out" we observe with shaded patterns isn't so much based on 3-D shape per se, but is based primarily on reflectance instead.

We suggest that upright shaded cubes are preferentially interpreted as 3-D shapes of single reflectance by early vision mechanisms, while upside-down cubes are interpreted as flat patterns with multiple reflectances.

When one upside-down cube is embedded among many upright cubes, the one multi-reflectant pattern would pop out among the background that is composed of a single reflectance. This scheme also explains why one upright cube among many upside-down ones is more difficult to find (See 3-D Shape Pop-out).


Reference:

Sun, J.Y. & Perona, P. (1996). Early computation of shape and reflectance in the visual system. Nature, 379, 165-168.