Table of Contents
3D Photography with weak structured lighting
Vision
3D Reconstruction
Ideal System
State of the art
Passive Stereo
Passive Stereo
No texture, no correspondence, no depth
Active lighting
stereo active lighting
Active lighting geometry
Extraction of the stripe boundaries
Extraction of the stripe boundaries
Stripe correspondence
How many stripes?
Summary of structured lighting with stripes
Sinusoidal lighting system
Pixel point of view
Active lighting geometry
Summary:
Weak structured lighting system
The geometry
The geometry
Spatio-temptalprocessing
Camera calibration
Lamp calibration
Angel experiment
Reconstruction results
Scanning with the sun
Accuracies
If you are lazy...
|